Posts Tagged ‘cro-mag rally’
An Accelerometer Trifecta From Pangea
Posted by: dgoldring on Nov 02 2008 - 52 viewsA while back, I had the opportunity to review Astraware’s first title for the iPhone/iPod Touch, GTS World Racing. At the time, I was extremely impressed by the use of the accelerometer, rather than the touch screen to control most of the action. Really, anytime I can control the action without touching the screen, that is going to make me happy. There is nothing worse than pulling your phone out of your pocket and finding a smudged and fingerprinted mess on the screen from that game you were playing last night. So, I loved being able to play games that require only minimal use of the touch screen, if any at all. Apparently, Pangea took note of this development as well. They have now released three games: Cro-Mag Rally, Nanosaur 2, and Bugdom 2, which rely almost exclusively on the accelerometer rather than the touch screen to control the action (a fourth game, Billy Frontier, also uses this control scheme, but has been previously reviewed.) The great thing here is that although the three games all share the same method of control, they are also vastly different games, which see you driving and racing, flying through a prehistoric jungle, and running through the garden. Hit the jump for a closer look at all three games.
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