Developing for Zune HD

Step right up and grab your XNA Game Studio SDK – version 3.1 which adds the ability to develop for the Zune HD platform. You my friend, have the opportunity to create some really neat apps for Zune HD with the XNA framework with touch support as well as accelerometers. Yes, this is the exact development kit that’s used to create XBox 360 games.

Now, I wonder what parts of the framework we’ll be able to play with? Will it be similar to the .NET CF which is a subset of the .NET framework such as what Windows Mobile uses? Or will it be something a lot more robust considering the Zune HD sports a NVIDIA Tegra HD processor? I’m excited. Seeing all the gaming opportunities on the new iPhone and iPod Touches, will the Zune HD even be able to compete? I think it can and will compete as there are certainly more C# programmers out there than Objective C. Time will tell – as for me…I’ll be working on reading my new copy of Zune Game Development using XNA 3.0.

Are you a student? Get all the tools you need for free and start developing for the Zune HD with Microsoft’s DreamSpark (valid educational ID required).
Technorati Tags: Microsoft, Zune HD, Zune, XNA 3.1, SDK, DreamSpark, Tjchan, Just Another Mobile Monday, JAMM


1 Comment
You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.Steven Wright
May 14, 2011
Hey can you please explain how to run like a hello world program with the ZuneHD
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